How to read the Pokemon nature chart
Every nature (except five neutrals) boosts one battle stat by 10% and cuts another by 10%. The five battle stats natures can touch are Attack, Defense, Special Attack, Special Defense and Speed. HP is never changed by a nature. On this page, green means the raised stat and red means the lowered stat.
Use the filters above the table when you already know what you want: for example, set Raises to Speed and Lowers to Sp. Atk to find Jolly. Or search by name if you already have a mint or a Synchronize lead in mind.
All 25 natures by raised stat
Attack +10%: Lonely, Brave, Adamant, Naughty.
Defense +10%: Bold, Relaxed, Impish, Lax.
Sp. Atk +10%: Modest, Mild, Quiet, Rash.
Sp. Def +10%: Calm, Gentle, Sassy, Careful.
Speed +10%: Timid, Hasty, Jolly, Naive.
Neutral (no change): Hardy, Docile, Serious, Bashful, Quirky.
Which nature should you pick?
- Physical sweepers (Garchomp, Excadrill, most Fighting types): Adamant if you outspeed anyway, Jolly if you need the Speed tier.
- Special sweepers (Gengar, Dragapult special sets, most Psychic attackers): Modest or Timid, for the same reason.
- Mixed attackers: often a Speed nature that cuts the weaker attacking stat, or a neutral nature if both attacks matter.
- Walls and tanks: Bold or Impish for physical defense; Calm or Careful for special defense. Relaxed / Sassy / Quiet / Brave trade Speed for bulk or power when you want to move last (Trick Room, Gyro Ball).
- Support / utility: natures that protect the Pokémon's job (Speed for Tailwind setters, Defense for entry hazards) matter more than raw Attack.
Natures, mints and breeding
In Sword, Shield, Scarlet and Violet you can buy mints that apply a nature's stat modifiers without needing a perfect breed every time. Breeding with a Synchronize lead still helps when you want the nature written on the summary screen itself. Either way, this chart is the map of what each name actually does to the five stats.
Natures vs IVs and EVs
A nature is a 10% multiplier on top of the stat formula. IVs and EVs still matter: a bad Speed IV with a Jolly nature can still lose a Speed tier, and a perfect Attack IV with a Modest nature is wasted on a physical attacker. Use natures to lock the direction of a build, then finish with EVs. For type coverage while you plan the team, open the Pokemon type chart or the Pokemon team builder.
Berry flavors on the nature chart
Each raised stat likes a flavor and each lowered stat dislikes one: Spicy (Attack), Sour (Defense), Dry (Sp. Atk), Bitter (Sp. Def), Sweet (Speed). That is why Adamant Pokémon like Spicy and dislike Dry. Tap any nature in the interactive table to see its flavor pair.
More Pokemon tools on this site
Pair natures with matchups on the weakness chart and type calculator, practice silhouettes in Who's That Pokemon, or build a football lineup on the Pokemon All 22 builder.